Dnd 5e ranged spell attack

Flutes is a seasoned DM and improvisational performer. He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts. Master your Sneak Attack feature so you can deal massive damage each turn. D&D 5e has made it easy for Rogues to live up to their backstabbing history.

Dnd 5e ranged spell attack. For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell Cure Wounds, you can cast it using a 1st-level or a 2nd-level slot.

A melee attack typically uses a handheld weapon such as a sword, a warhammer, or an axe. A typical monster makes a melee attack when it strikes with its claws, horns, teeth, tentacles, or other body part. A few spells also involve making a melee attack. Most creatures have a 5-foot reach and can thus attack targets within 5 feet of them when ...

Fire Bolt. Duration: Instantaneous. You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th ...Ranged Critical Failure Table. Roll d20. 1) Your bowstring snaps, and your attack misses. 2) Your arrow lands in your own foot. You have disadvantage on attacks until you can make a DC 10 heal check on your foot, or until it is healed through magic. 3) Your arrow breaks and gets tangled in the bowstring for 1d4 rounds.Spell Description. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 ...For a cleric: Spell attack modifier = your proficiency bonus + your Wisdom modifier. It is slightly easier than that. There are two ways a spell attack can give the enemy a way out. The first way, which applies to this, is that of needing to actually make the magic strike the opponent for it to succeed.Only spells that include a melee attack. First, a note: there is no such thing as "non-lethal damage" in 5e. Instead there is a rule called "knocking a creature out" which is the only way to do damage without killing a creature that the rules provide. Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow.Simple Guiding Bolt 5e Spell Text. Guiding Bolt: (1st-level, 120 feet, 1 round, V/S) Make a ranged spell attack. On hit, target takes 4d6 radiant damage and the next attack roll against it before your next turn has advantage. | +1d6 per spell slot level above 1st.The rules for Ranged Attacks, found under Combat in the Core Rules, are as follows: Ranged Attacks. When you make a ranged attack, you fire a bow or a crossbow, hurl a handaxe, or otherwise send projectiles to strike a foe at a distance. A monster might shoot spines from its tail. Many spells also involve making a ranged attack.

See full list on mykindofmeeple.com Flanking only applies to attacks made from within 5 feet of the target in DnD 5e. This still works with spell attacks (even ranged spell attacks) as long as the attack is made from within 5 feet of the target; additionally, a spellcaster within 5 feet of a target can help an ally on the opposite side to flank.Reactions in DnD 5e: What Are They & How To Use Them. So there you are, facing off against the beholder at the end of an arduous dungeon. Your allies are dead or dying, and the monster has to be low on Hit Points. If you can just survive this upcoming attack, you know you can take one last action and finally earn the perfect name for your sword.Flutes is a seasoned DM and improvisational performer. He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts. Master your Sneak Attack feature so you can deal massive damage each turn. D&D 5e has made it easy for Rogues to live up to their backstabbing history.The DnD Wall of Fire 5e spell stands out as one of the flashiest ways to heat up a battle. While it may not have the simple yet destructive impact of a Fireball, Wall of Fire offers some unorthodox ways to burn down opponents, especially with a well-organized party. ... Range: 120 feet: Area: A straight wall up to 60′ long, 20′ high, and ...Eldritch Blast. Duration: Instantaneous. A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level.

2. I feel like this is missing one bit: PHB p.194-5 seems to spell out two ways this might play out. (1) you can't see the target but some other sense/information tells you where they are, so you attack as usual with disadvantage. (2) you can't see the target and have no clue where they are, so you target a location and make a disadvantaged ...The Mechanics of Ranged Attacks. A ranged attack at face value is no different than any other attack in D&D 5e. You simply roll 1d20 and add your ability modifier and proficiency modifier to the result of the roll as required. For most ranged weapon attacks the ability modifier you’ll use will be your Dexterity modifier.SRD5:Attack Type. When describing the type of attacks that can be made by a creature, there are two axis of description: Melee-Ranged and Weapon-Spell. Melee. These attacks target or effect creatures or objects within reach. Ranged. These attacks target or effect creatures or objects that are not within reach, but are within a given range. Weapon.Your attack action gets you two hits with your main weapon. After you take the attack action, you can then take a special bonus action to make the off hand attack. This is a single attack. So yes, you get 3 attacks, two with your main weapon, and the third with your off hand weapon.Assassinate gives you advantage on attack rolls. So if a spell requires you to make an attack roll than yes, Assassinate can be used in conjunction with that spell. If it was only meant to be used with weapon attacks than it would specifically say so.slows a player's speed by 10 ft until their next turn. 4. Sacred Flame. Destroy enemies with the power of the sun. Flame-like radiance hits a character from above. Not only can this cantrip be used at a distance, but the opponent also can't dodge well since the attack comes from above and isn't dampened by cover.

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These are ranged spell attacks from the whole list, not all are sorcerer spells. Chill Touch Chromatic Orb Eldritch Blast Guiding Bolt Melf's Acid Arrow Ray of Enfeeblement Ray of Frost Ray of Sickness Scorching Ray Witch Bolt These just have a spell attack as part of the spell. Again every spell that is not ranged including non sorcerer. Bigby ...Ranged Attacks in D&D 5e Explained. Positioning. How to Improve Your Ranged Combat in D&D 5e. Feats For Ranged Combat in D&D 5e. Sharpshooter. Elven …Flutes is a seasoned DM and improvisational performer. He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts. Master your Sneak Attack feature so you can deal massive damage each turn. D&D 5e has made it easy for Rogues to live up to their backstabbing history.Eldritch Blast Make a ranged spell attack. [...] Eldritch Blast is a ranged spell attack.. Trip Attack When you hit a creature with a weapon attack, [...] Trip Attack requires you to make a weapon attack, so spell attack, including Eldritch Blast does not work.. Note that all Battle Maneuver that requires you to make an attack clearly state …There are 29 spells in D&D 5e that involve making attacks and have their ranges doubled by the Spell Sniper Feat. Note that spells with range of Self and Touch are unaffected by the feat. Acid Arrow (2nd), Range: 90 feet: 4d4 + 2d4 acid damage (with guaranteed damage even on miss) is great to be able to apply from range and past cover.

Spell Sniper. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits: When you cast a spell that requires you to make an attack roll, the spell's range is doubled. Your ranged spell attacks ignore half cover ...When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature rather than making an opportunity attack. When casting a spell as a reaction through the War Caster feat, nothing is mentioned regarding the use of slots.The person with sentinel feat unfortunately must specifically make a melee weapon attack in response to the initial attack. RAW, no, as casting a spell is a different action than attack. But, there are some spells that require you to make a melee attack as well (green flame blade, booming blade).The Mechanics of Ranged Attacks. A ranged attack at face value is no different than any other attack in D&D 5e. You simply roll 1d20 and add your ability modifier and proficiency modifier to the result of the roll as required. For most ranged weapon attacks the ability modifier you’ll use will be your Dexterity modifier.Sneak Attack: Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. Throwing a Dagger or shooting a bow works perfectly fine.You may be a spelling whiz kid in English, but what about en español? Spanish novices and native speakers alike, test your word smarts by taking this quiz. Advertisement Advertisem...There are 29 spells in D&D 5e that involve making attacks and have their ranges doubled by the Spell Sniper Feat. Note that spells with range of Self and Touch are unaffected by the feat. Acid Arrow (2nd), Range: 90 feet: 4d4 + 2d4 acid damage (with guaranteed damage even on miss) is great to be able to apply from range and past cover.Some children have breath-holding spells. This is an involuntary stop in breathing that is not in the child's control. Some children have breath-holding spells. This is an involunt...Reckless Attack. Compendium - Sources->Player's Handbook. Reckless Attack Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly.Here is a list for all the different ability scores. It overlaps with this list for ways to use something other than Dexterity or Strength, but covers those two, too.. Strength. As your ranged attacks (except for those with thrown weapons) usually use Dexterity, it might be desirable to use Strength instead of Dexterity for non-thrown …

Nov 20, 2021 · The limitations of underwater combat only apply to weapon attacks, spell attacks don't have their ranges or attack advantage/disadvantage affected. The only limiting factor is for fire damage, since being immersed in water gives fire resistance.

Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Instantaneous. You hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 + 1d6 damage. Choose one of the d8s. The number rolled on that die determines the attack's damage type ...Spell Sniper says. When you cast a spell that requires you to make an attack roll, the spell’s range is doubled. Distant Spell says. When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. Would my Fire Bolt go 240 feet, 360 feet or 480 feet if I use both?The Mechanics of Ranged Attacks. A ranged attack at face value is no different than any other attack in D&D 5e. You simply roll 1d20 and add your ability modifier and proficiency modifier to the result of the roll as required. For most ranged weapon attacks the ability modifier you’ll use will be your Dexterity modifier.If you divide the d20 into two halves, the chance of getting a number between 1 – 10 is 50%. And the chance of getting a number between 10 – 20 is also 50%. But, if you divide the d20 into uneven parts. Like a split between 1 – 15 and 15 – 20. Then the chance of you getting a roll in the 1 – 15 range jumps to 75%.The spell listing section will say whether the spell requires the caster to make an attack role or whether it requires the target of the spell to make a saving throw. The spell description will also indicate which saving throw. e.g. "FIRE BOLT Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage."Any creature with a reaction - and all creatures in D&D get at least one Opportunity Attack per round. A common misconception when it comes to attacks of opportunity is that you can make one every time a creature moves out of or through your zone. However, because making an Opportunity Attack requires you to use your reaction, if you make an ...The Soulknife's ranged psychic blade attacks do not have this latter distance. In essence, what is happening is the Soulknife's attacks are treated like a spell attack (which do not feature a long range, either the target is within range or it isn't) except that it isn't a spell attack. It is a conventional ranged attack that does psychic damage.

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It also says you create 3 rays of fire and instructs you to make a ranged spell attack for each ray. So if a character uses there action to cast scorching ray they make 3 spell attacks as part of the acton of casting the spell. No Paladin spell that I am aware of involves making a spell attack as Paladins are best attacking with a weapon.We would like to show you a description here but the site won’t allow us.Range: 30 feet. Components: V, S, M (a melee weapon) Duration: Instantaneous. Classes: Paladin, Sorcerer, Witch Knight, Wizard. You create a spectral copy of the weapon used as a component of this spell and launch it towards a creature within range. Make a ranged spell attack. On a hit, the target takes damage as if hit by the weapon chosen.Ranger Class Details. Ranger. Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her ...A familiar can deliver spells with a range of touch on your behalf, even if the spell requires an attack roll. A Warlock with the Pact of the Chain can forgo one of their attacks to let their familiar make one. So when you cast a spell with a range of touch, you can have your familiar do the actual "touching" on your behalf.Only if the spell attack is a ranged spell attack. Ranged attacks, whether from a spell or weapon, have disadvantage at 5 feet. Melee attacks and spells that cause a saving throw do not. A melee spell attack granted by a spell such as shocking grasp would not have disadvantage if used as an opportunity attack granted by War Caster.The description poses no restrictions except that the attack must be yours. Melee, ranged, and spell attacks are affected. Other creatures are not affected, i.e. a monster's attack roll can never be affected unless the monster is the amulet's wearer for some reason. Also, not all damaging spells let you make an attack roll. Those that do, …Those are the two I know of, there may be more in the official adventures I haven't encountered yet though. Robe of the Archmagi gives a +2 to spell attack. The wand of the war mage is the most generic item for boosting spell attacks. Rod of the pact keeper is limited to warlock spells. Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn’t incapacitated. (BD&D p73) This is explicitly 5' not melee range. If you're 10' away ... Your spell attack is just your modifier (for a wizard that's using your intellect) and your proficiency bonus. So if you have a +3 proficiency and +3 modifier that's a +6 to spell attack. That's what you add in for attacking spells like Firebolt or in your case Ray of Frost. These are things that you roll a D20 for.When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn’t incapacitated. However, if your ally is standing between you and the enemy, he will give the enemy half-cover (PHB p.196):Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. PHB 195. I thought all ranged spells were at a disadvantage or ... ….

The Artificer's Eldritch Cannon features states, under Force Ballista:. Make a ranged spell attack, originating from the cannon, at one creature or object within 120 feet of it. On a hit, the target takes 2d8 force damage, and if the target is a creature, it is pushed up to 5 feet away from the cannon.Rogue. Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. You must have a Dexterity score of 13 or higher in order ...Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. PHB 195. I thought all ranged spells were at a disadvantage or ...11. "one weapon attack only" is for characters with multi-attack, so they can only take one attack with their attack action instead of being able to take two, three or four attacks. While you are hasted, you cannot cast a spell (cantrip or otherwise) with your second action on your turn (only allowed to attack (melee or ranged), dash, disengage ...Hunter's Mark. Source: Player's Handbook. 1st-level divination. You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to ...Dungeons & Dragons is filled to the brim with interesting and useful skills, and picking out which ones to equip at higher levels can be especially difficult. By the time …At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Counterspell - You attempt to interrupt a creature in the process of casting a spell. If the ...The hex spell is essentially the caster's version of hunter's Mark, with a twist. As stated, "You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell.Improve this question. I decided to attempt to figure out what the highest possible bonus to a single attack roll, given the proper magic items and spell buffs. From what I could tell, the best way to go about this would be with a 20th level ranger, given the conditions below: 20th Ranger, 20Dex + 20Wis, target is a favored enemy.Prone: • An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage. The weapon doesn't matter. So attacking a prone target from 5ft would cancel out the disadvantage from using a ranged weapon. Reply. marcus_gideon. • 7 yr. ago. Dnd 5e ranged spell attack, Ranged Attack 5e - When players perform a ranged attack 5e dnd, they shoot an arrow or crossbow, fling a Handaxe, or launch missiles at an adversary from afar. A creature's tail may discharge thorns. ... Secondly, a dnd 5e ranged spell strike 5e establishes a defined norm; this is not simply harm incurred inside reach. Rescue charms like ..., Ranged Attacks in Close Combat . Aiming a ranged attack is more difficult when a foe is next to you. (Enemy 1) When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. (p., When a creature ends its turn in the wall's area, it takes 4d8 radiant damage. An action can be used to launch a beam of radiance from the wall to damage one creature within 60 feet of the wall using a ranged spell attack (making the range 120 feet with Spell Sniper!), damaging the creature by 4d8 radiant damage. Witch Bolt: 1st-level evocation, A spell attack modifier is calculated as you spellcasting modifier plus your proficiency bonus. The spellcasting modifier is simply the ability score modifier of what your spellcasting ability is. This is Intelligence for wizards, wisdom for clerics and druids, and charisma for bards, sorcerers and warlocks. 2. [deleted], Sacred Flame. Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)., Spiritual Weapon yes. Damaging a target requires an attack roll (as opposed to a saving throw or an automatic hit) so Spell Sniper applies. Mordenkainen's Sword yes. For the same reason as Spiritual Weapon.. Bigby's Hand maybe. If the feat were to apply, it should only apply to the Clenched Fist action (the other options do not involve attack rolls) but allowing extra range only for one option ..., Chill Touch: (cantrip, 120 feet, 1 round, V/S) Make a ranged spell attack against a creature in range. On a hit, deal 1d8 necrotic damage. The creature cannot regain hit points and a ghostly, skeletal hand clings to them until the start of your next turn. Undead targets also have disadvantage on attack rolls against you until the end of your ..., Sacred Flame. Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)., It's not a bug. Archery fighting style does not add 2 to the attack roll of "ranged weapons." It adds 2 to your "ranged weapon attacks." Any ranged attack you make that isn't a "ranged spell attack" is a "ranged weapon attack," even throwing a rock counts as a "ranged weapon attack," so Archery applies., Your spell attack modifier already includes your proficiency bonus. It is made up of your spell casting stat bonus and your proficiency modifier. It is not added to your damage rolls unless a feature says otherwise, some spells don't even add your spell casting ability modifier so be sure to read them carefully. 4. [deleted], What do you call those little cacti you keep in your house? How would you describe a curvy crush? Do you even know what Bitcoin is? Don't take this millennial spelling test unless ..., Rogue 3: Find Cover. Use bonus action to Hide behind said cover. Pop out, take a shot with advantage. Repeats. (DMs May make you use a variation of this, such as not allowing you to use the same piece of cover, but the core remains) Send your Familiar out to take the Help Action whenever possible., 35. Yes, Melee Spell Attacks benefit from the Optional Flanking Rules. Why? That's because flanking grants advantage on Melee Attacks....and a Melee Spell Attack is a Melee Attack. Just as Ranged Spell Attacks are Ranged Attacks. IF the rules singled out Melee Weapon Attacks, then this would not work. Those were my exact …, Spells cannot be used for sneak attacks..... unless the spell involves making a weapon attack as part of its action, such as Greenflame-Blade and Booming Blade, in which case, you can apply sneak damage. Sneak Attack (PHB Pg. 96) Once per turn, you can deal extra 1d6 damage to one creature you hit with an attack if you have advantage on the ..., Entangle. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends., Jun 10, 2018 · The attack could then automatically miss regardless of any attack roll up to the discretion of the DM. In the event your location is guessed correctly, however, the attack is made without either advantage nor disadvantage. So, to answer your second question: no, the spell does not do absolutely nothing to make you harder to hit. , Many spells also involve making a ranged attack. Range. You can make ranged attacks only against targets within a specified range. If a ranged attack, such as one made with a spell, has a single range, you can't attack a target beyond this range. Some ranged attacks, such as those made with a longbow or a shortbow, have two ranges., Yes, cover does affect melee attacks. The rules for cover are below: Cover. Walls, trees, creatures, and other obstacles can provide cover during combat, making a target more difficult to harm. A target can benefit from cover only when an attack or other effect originates on the opposite side of the cover. There are three degrees of cover: half ..., You can use a ranged weapon to make a ranged attack (shoot a bow) or a melee attack (using improvised weapon rules). Spells can also call for either a melee (Inflict Wounds) or ranged (Scorching Ray) attack. The wording on features affecting different types of attacks is surprisingly consistent: All attacks: affects all six combinations above., Your attack bonus with a spell attack equals your spellcasting ability modifier + your proficiency bonus. Most spells that require attack rolls involve ranged attacks. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile creature that can see you and that isn’t incapacitated (see chapter 9). …, When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Spell Lists., Nov 21, 2015 · 6. If you are attacking (any action, spell, or ability that grants you an Attack Roll) from hiding and are unseen as with a successful Stealth Check, you gain advantage and are right to assume it's a condition for Advantage with a ranged weapon or spell attack. Now that we know the above is 'Yes'; we can follow that once you make the initial ... , When you make an attack, your attack roll determines whether the attack hits or misses. To make an attack roll, roll a d20 and add the appropriate modifiers. If the total of the roll plus modifiers equals or exceeds the target's Armor Class (AC), the attack hits. The AC of a character is determined at character creation, whereas the AC of a ..., Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. (BD&D p73) This is explicitly 5' not melee range. If you're 10' away ..., Reckless Attack. Compendium - Sources->Player's Handbook. Reckless Attack Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly., Spellcasting and the Spellbook. The obvious draw of the Wizard is their wide array of spells. At level one, a Wizard knows three cantrips, cheap repeatable spells …, Later becomes a bigger die. Can also be obtained via the Martial Adept feat for a d6 attack roll bonus) The Archery fighting style (add +2 to ranged weapon attack rolls. Available to Fighters and Rangers) The War Cleric's Divine Strike Channel Divinity at level 2 (add +10 to an attack roll. Can be given to another player's attack roll at level 6., Assassinate gives you advantage on attack rolls. So if a spell requires you to make an attack roll than yes, Assassinate can be used in conjunction with that spell. If it was only meant to be used with weapon attacks than it would specifically say so., Touch only indicates the range, the target has to be within your natural reach (5' for a medium or small character). If a spell requires an attack it will say "Make a melee spell attack", if it requires a save it will say "X effect happens" or "You deal X amount of damage" and then "The target makes a #type save" where #type can be any of the 6 ..., Ranged Attacks. Compendium - Sources->Basic Rules. Ranged Attacks When you make a ranged attack, you fire a bow or a crossbow, hurl a handaxe, or otherwise send …, But I wondered about a similar situation: ranged attacks. The rule on making ranged attacks while an enemy is nearby states: When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn’t incapacitated. (PHB, p ..., Or be a dwarf. They get this stuff free as a race feature.) Then your spells should be baised around controlling the battlefield. Less spell attacks and more saving throws, that way you avoid the disadvantage of range attacks in melee. And of course get war mage. You're gonna want that advantage on concentration checks., 1. The highest level spell I could find that uses a melee spell attack to deal damage is Mordenkainen's Sword (level 7). The relevant part of the spell reads: When the sword appears, you make a melee spell attack against a target of your choice within 5 feet of the sword. On a hit. the target takes 3d10 force damage.