Dnd demon stats

The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns.

Dnd demon stats. Rhyxali, called the Queen of Shadow Demons and the Demon Princess of Shadow, was a demon lord who claimed to rule over the shadow demons. She was also associated with secrets.[1][2] Rhyxali was normally an incorporeal form, but her true form, which few saw and lived to speak of, was a tall humanoid female with jet-black skin and six fingers on each hand.[2] Rhyxali preferred to keep a low ...

Drone: The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn within 30 feet of the chasme must succeed on a DC 12 constitution saving throw or fall unconscious for 10 minutes. A creature that can’t hear the chasme is not affected. The effect on the creature ends if it takes damage or if ...

A barlgura has a 30 percent chance of summoning one barlgura. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. Categories.An example of an animal that starts with the letter “X” is the Xerus inauris, commonly known as the South African ground squirrel. These squirrels can be found in the southern Afri...Favored terrain. Any land, underground [3] Yochlols ( pronounced: /ˈ j ɑː x l ɑː l /YAKH-lal [9] listen) were a type of lesser tanar'ri demon [7] also known as Handmaidens of Lolth, although the term "handmaiden" was used rather loosely. The Queen of Spiders had these eight limbed abominations infiltrate drow societies, normally undetected.SPECIAL TRAITS. Shapechanger. The fox demon can use its actions to polymorph into a Small or Medium humanoid, or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Innate Spellcasting.Drive and steer the Demon Grinder. Chomper (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 (6d6+4) piercing damage. A target reduced to 0 hit points by this damage is ground to bits and spit out through the pipes on both sides of the Demon Grinder. Any nonmagical items the

Lost Soul, 60/120 range, Necrotic damage (+7 to attack, +4 to damage) Estimated HP: 1d8+Con per level. The Pain Elemental comes from the lowest depths of the demon worlds, cursed to forage Lost Souls from its own gut. This process is excrutiating and endless; the Pain Elemental is intimately familiar with pain.chaotic evil Black Dragon Kalameet : 28 30 ft., fly 80 ft., swim 40 ft. Gargantuan dragon chaotic evil Blackland Fire Dragon : 4 30 ft., fly 40 ft. Large dragon neutral evil Blight Dragon : 16 30 ft., fly 30 ft. Huge dragon neutral evil Blizzagia : 13 60 ft., burrow 20 ft. Gargantuan dragon neutral evil Blue Inferno Baby Dragon : 1 20 ft. Small ...The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar'ri. It is the tanar'ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ...Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target. Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. Monster Tags: Demon.The following is a list of Advanced Dungeons & Dragons 1st edition monsters. It includes all monsters appearing in an official Advanced Dungeons & Dragons 1st edition product. This list is primarily based on SBLaxman's AD&D Monster Database. It includes all monsters appearing in first-party sourcebooks and magazines. The full database contains more information, and is too large to list here ...Zuggtmoy (pronounced: /ˈz ʌ g t m ɔɪ/ ZUG-tmoy listen) was the Demon Queen of Fungi, but not considered a true patron of fungi. She was merely the embodiment of the death and virulence that fungi represented, and fully willing to subvert the natural order for her own ends. The Lady of Rot and Decay did not use decomposition for the higher purposes of renewal or rebirth, desiring ...Adimarchus, called the Demon Prince of Madness, was a demon lord and the former ruler of the abyssal layer of Occipitus.[2] Adimarchus had two forms, and could shift between them at will. The first one was reminiscent of his past self as a planetar: a beautiful androgynous angel with pale purple skin, a pair of metallic golden wings, and black eyes. While similar in stature, his second form ...Medium fey , neutral. CR: 1. Fey spirits strongly linked to trees - sometimes bound to a particular tree as punishment by a more powerful Fey spirit. Dryads have the power to enchant and befuddle the minds of mortals, teleport between trees, and communicate with beasts and plants.

Nope. Also the CR 30 creature is just the avatar of tiamat. Not the god herself. The demon lords are the closest stat blocks to gods. God stats are hard to come by since they are gods. There is a non-official, but very well made book for 21-30 levels which can theoretically fit in everything up to intermediate gods.Maw Demon. [ Gueule abyssale ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 13 (natural armor) Hit Points 33 (6d8 + 6) Speed 30 ft. STR.Cunning, analytical and, above all, a realist, Bel was fully aware that demons were infinite in number, if not literally then effectively, and so depended on slow defensive advances to fend them off. He was a long-term logistician, and in his mind the most he could do was contain the endless hordes of the Abyss.Even if victory only lasted a day, he valued the assistance of anyone, mortal or ...If the obyriths that came before them embodied the chaos of the Abyss, then the tanar'ri were incarnations of its evil. Indeed, the tanar'ri were bred for evil, as well as torment and corruption, not simply existing, but reveling in anarchy and bloodshed in accordance with their twisted desires. It was these desires, not doctrines, that fueled the violent inner drives which seemed insane to ...

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Basic Rules Sources Monster Stat Blocks (V) D&D Beyond - Dungeons & Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More ... Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.Adimarchus, called the Demon Prince of Madness, was a demon lord and the former ruler of the abyssal layer of Occipitus.[2] Adimarchus had two forms, and could shift between them at will. The first one was reminiscent of his past self as a planetar: a beautiful androgynous angel with pale purple skin, a pair of metallic golden wings, and black eyes. While similar in stature, his second form ...Devils make up one pillar of the forces at work during the Blood War that ravages the Lower Planes. Devils are a subset of the larger “Fiend” race, representing the Lawful Evil plane of the Nine Hells of Baator. They constantly war with the equally evil but extremely chaotic Demons with whom they share the Lower Planes.chaotic evil Black Dragon Kalameet : 28 30 ft., fly 80 ft., swim 40 ft. Gargantuan dragon chaotic evil Blackland Fire Dragon : 4 30 ft., fly 40 ft. Large dragon neutral evil Blight Dragon : 16 30 ft., fly 30 ft. Huge dragon neutral evil Blizzagia : 13 60 ft., burrow 20 ft. Gargantuan dragon neutral evil Blue Inferno Baby Dragon : 1 20 ft. Small ...

Large fiend (demon), chaotic evil. Armor Class 18 (natural armor) Hit Points 184 (16d10 + 96) Speed 20 ft., fly 30 ft.You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura. The. demon appears in an unoccupied space you can see within range, and the demon disappears when it drops to 0 hit points or when the spell ends. Roll initiative for the demon, which has its own turns.Are you a thrill-seeker with a need for speed? Do you dream of racing through exotic locations, maneuvering hairpin turns, and leaving your opponents in the dust? If so, you’re in ...Skills Stealth +8, Persuasion +6 Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 14 Languages Abyssal, Celestial Challenge 6 (2,300 XP). Special Traits. Aura of Cacophony.The demon's presence is extremely distracting. Each creature within 100 feet of the echo demon and that can hear it has ...Babaus ( pronounced: / b ɑː ˈ b aʊ /ba-BOW [7] listen) also known as 1-horned horrors or ebony deaths, [5] were a type of tanar'ri demon that served both as assassins and recruiters. [3] [4] They possessed a devilish deceptiveness, combined with demonic bloodlust. [1] ". These leathery skeletons recruit for the true tanar'ri.Fiends. More demons! Today we’ll look at the middle of the demonic hierarchy, the type 2 and type 3 demons: chasmes, hezrous, glabrezus and yochlols. To recap, demons can’t be killed on the prime material plane—or on any other except their home plane, the Abyss. Any demon killed elsewhere simply re-forms there.Multiattack. The abyssal chicken makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 piercing damage.Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 slashing damage.[b]Multiattack.[/b] The abyssal chicken makes two attacks: one with its bite …Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.

result is a ravenous monster called a maw of Yeenoghu, which is wholly devoted to the demon lord. A maw of Yeenoghu grows a mane of hair and hunches over like a gnoll. Its jaw grows and widens, and. Magic Resistance. The maw has advantage on saving throws against spells and other magical effects.Multiattack.

Summon Greater Demon 5e Guide: Raise a lot of Hell. The warlock’s hands extend, twisting into a forbidden shape as her mouth utters foul words that ring out across the planes. Far away, far below her feet in a nightmare dimension of blood, bone, and darkness, something hears her call. The ground shudders, as though fighting in vain against ...The blade demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The blade demon’s attacks are magical. Actions. Multiattack. The blade demon makes two scythe hands attacks and then uses either its braid flail or wounding wings. Braid Flail. Melee Weapon Attack: +11 to hit, reach 10 ft., one target.The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. ABOUT. Standing more than six feet tall, alu demons have dark flowing hair from which tiny horns ...SPECIAL TRAITS. Shapechanger. The fox demon can use its actions to polymorph into a Small or Medium humanoid, or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Innate Spellcasting.The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken.Class Features. As a Demon Hunter you gain the following class features. Hit Points. Hit Dice: 1d10 per Demon Hunter level. Hit Points at 1st Level: 10 + Constitution modifier. Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Demon Hunter level after 1st. Proficiencies. SPECIAL TRAITS. Shapechanger. The fox demon can use its actions to polymorph into a Small or Medium humanoid, or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Innate Spellcasting. Traits. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.

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Demogorgon is one of the most powerful demons in the D&D multiverse. Clawed, webbed feet and scaly saurian legs lead up to the torso of a great ape with writhing tentacles for arms. Perched atop this monstrosity are twin baboon heads named Aameul and Hathradiah, their eyes lit from within by smoldering hellfire.One of the least understood and most often vilified humblefolk in the Wood, vulpins have earned a bad reputation that isn't entirely deserved. Racial Traits. +2 Intelligence, +1 Charisma, Darkvision, Bite, Evasive, Bewitching Guile. View Vulpin Details. Dungeons and Dragons (D&D) Fifth Edition (5e) Races. A comprehensive list of all official ...Monsters 5e. This online application will allow you to list and filter all the DnD 5e Monsters and Creatures with severals options. You will be also able to sort the list as you want. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Report a bug.Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the existence of the gods.[2] Simply looking upon their strange shapes could drive a mortal insane, and even the cosmos itself was horrified by their presence.[3][4][5] Though the obyrith race teetered on the brink of extinction, enough varieties had survived the …things, ultimately including you. Fiends powerful enough to forge a pact include demon lords such as Demogorgon, Orcus, Fraz’Urb-luu, and Baphomet; archdevils such as Asmodeus, Dispater. , Mephistopheles, and Belial; pit fiends and balors that are especially mighty; and ultroloths and other lords of the yugoloths.Challenge 13 (10,000 XP) Proficiency Bonus +5. Shapechanger. If the vampire isn't in sunlight or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form. While in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet.Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura. ….

Hit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end of its next turn. Demon cultists are usually found underground.Adimarchus, called the Demon Prince of Madness, was a demon lord and the former ruler of the abyssal layer of Occipitus.[2] Adimarchus had two forms, and could shift between them at will. The first one was reminiscent of his past self as a planetar: a beautiful androgynous angel with pale purple skin, a pair of metallic golden wings, and black eyes. While similar in stature, his second form ...Twig Blight. False Appearance. While the blight remains motionless, it is indistinguishable from a dead shrub. Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage. A twig blight is an awakened plant that resembles a woody shrub that can pull its roots free of the ground.Spyder-fiends were a thankfully rare subtype of tanar'ri demon that served the demon lord Miska[1] and, on occasion, Cyric the Mad God.[3] All of the spyder-fiends looked like some variation of a giant spider with a wolf-like head. The smallest spyder-fiends, the kakkuu, were about the size of a pony, being 5 feet (1.5 meters) long and weighing about 300 …Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and …Mage. Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation. 1st level (4 slots): detect magic, mage armor, magic missile, shield.Rust Monster. Iron Scent. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it. Rust Metal. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is ...Wastriliths, otherwise known as water lords,[3] were demons found in the aquatic environments throughout the lower planes.[2] They corrupted nearby water sources with the Abyss's fell power, allowing them to control it to serve them.[1] Wastriliths were 10 ft (3 m) long creatures[3] resembling segmented eels with bulging, unblinking eyes, and mouths full of pin-like fangs. A powerful tail ... SPECIAL TRAITS. Shapechanger. The fox demon can use its actions to polymorph into a Small or Medium humanoid, or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Innate Spellcasting. Dnd demon stats, Loumara demons were incorporeal creatures capable of possessing various other creatures and objects- the exact kind depended on the type of loumara in question. They were naturally immune to electricity, acid, and fire, and were also resistant to the cold. [1] Lacking physical forms, all loumara could telepathically communicate., Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage. Wall of Ice: The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its ..., Hit: (2d6 + 8) slashing damage plus (3d6)fire damage. The target must succeed on a dc 20 strength saving throw or be pulled up to 25 feet toward the balor. Teleport. The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see. These D&D 5E Free Basic Rules only contain a ..., A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Size. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. Table: Size Categories shows how much space a creature of a particular size controls in combat. Modifying Creatures., Lilith is an insanely comely female standing just under six feet tall and weighing roughly 130 pounds. Her skin is cinnamon colored, and her hair is waist length and blood red. Her eyes are a sparkling emerald green. Her hands end in claws, and underneath her thick hair she hides two tiny dark black horns., Maurezhi were tanar'ri demons with many marked similarities to ghouls. What made them particularly more dangerous was that by consuming the flesh of the recently deceased, they could absorb the experience and memories of their victims.[1] Maurezhi were visibly similar to ordinary ghouls, with an emaciated form and pale, leathery, gray skin.[2] They would stand at 6 ft (1.8 m) tall[3] if not ..., Description. Satyrs are raucous fey that resemble stout male humans with the furry lower bodies and cloven hooves of goats. They frolic in wild forests, driven by curiosity and hedonism in equal measure. Environment: Forest. Basic Rules, pg. 152., A barlgura has a 30 percent chance of summoning one barlgura. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. Categories., The archdevils were powerful, unique devils. The most powerful archdevils were the Lords of the Nine. The position of archdevils in the hierarchy of Baator was clear: archdevils were the most powerful and were, therefore, on top. The most powerful of the archdevils were the archdukes, also called the Lords of the Nine. Other archdevils were dukes, ruling …, The Demon Lord of Night has advantage on Wisdom ( Perception) checks that rely on sight. Legendary Resistance (3/day). If The Demon Lord of Night fails a saving throw, it can choose to succeed instead. Magic Resistance. The Demon Lord of Night has advantage on saving throws against spells and other magical effects. Magic Weapons., Damage Immunities Fire, Poison. Condition Immunities Charmed, Frightened, Poisoned. Senses Darkvision 120 ft., Passive Perception 10. Languages Understands Infernal but can't speak it. Challenge 0 (10 XP) Proficiency Bonus +2. Devil's Sight. Magical darkness doesn't impede the lemure's darkvision. Hellish Rejuvenation., The maw demon has a fairly average stat block as a whole. If the maw demon is able to use its Rampage as a bonus action it's able to deal an average of 22 damage per turn which could very well mean 2 level 1 PCs dropped in a single round of combat. There's a lot of terrifying potential in this walking mouth., Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch., When the party is less experienced, throw in a Dretch (CR 1/4) or two, a few Manes (CR 1/8), or a Quasit (CR 1). These demons would represent the lower-level black eyes. As your players gain ..., If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target. Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. Monster Manual (SRD) DnD 5e Monsters., How to Play a Devil like a Lawyer from Hell. Devils look at mortals as sheep, just as demons do, except devils see themselves not as wolves but as shepherds. Shepherds fleece sheep by the season and slaughter them as needed. A shepherd likely kills the wolves that threaten its sheep. But then again, shepherds always expect to lose a few sheep., Demons are a vile race of fiends in the roleplaying game Dungeons & Dragons. Native to the Abyss, demons are chaotic evil by nature and delight in dispensing death and destruction wherever they go. They have no true rulers, though some demon lords possess enough power and influence to rally armies of such creatures. It is also important to note that in Dungeons & Dragons, demons are distinct ..., Devils make up one pillar of the forces at work during the Blood War that ravages the Lower Planes. Devils are a subset of the larger "Fiend" race, representing the Lawful Evil plane of the Nine Hells of Baator. They constantly war with the equally evil but extremely chaotic Demons with whom they share the Lower Planes., Traits. Devil's Sight: Magical darkness doesn't impede the devil's darkvision. Magic Resistance: The devil has advantage on saving throws against spells and other magical …, Table of contents. What Are Demons? Other Demon Types. Demon Princes. What Are Devils Then? The Blood War. How To Fight A Demon. How Do Demons Attack The Mortal World? DnD Demons FAQs. …, Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 ( 1d10) force damage if it ends its turn inside an object. Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom ( Perception) checks that rely on sight. Shadow Stealth., Shadow demons, also called shadow fiends,[4] were the product of a demon whose essence could not properly reform in the Abyss. Trapped within the form of a living silhouette, these demons were merely shadows of their former selves.[5] The physical form of a shadow demon was normally vague and undefined as it was often confused with the dark contours of the environment or the shadows of ..., Sting (Bite in Beast Form): Melee Weapon Attack: +5 to hit, reach 5 ft ., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. Invisibility: The imp magically turns invisible until it attacks, or ..., The Bentley Brookland Coupe is a luxury car that has captured the attention of automotive enthusiasts around the world. Known for its elegant design and powerful performance, this ..., chaotic evil Black Dragon Kalameet : 28 30 ft., fly 80 ft., swim 40 ft. Gargantuan dragon chaotic evil Blackland Fire Dragon : 4 30 ft., fly 40 ft. Large dragon neutral evil Blight Dragon : 16 30 ft., fly 30 ft. Huge dragon neutral evil Blizzagia : 13 60 ft., burrow 20 ft. Gargantuan dragon neutral evil Blue Inferno Baby Dragon : 1 20 ft. Small ..., , The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed., Help with loumara demon stats #1 Aug 17, 2022. Gnomarchy. Gnomarchy. View User Profile View Posts Send Message Hero; Join Date ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, ..., A shadowblade gains their powers over shadow via a ritual in which they kill a shadow demon and mystically prevent it from re. Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon (see the Monster Manual) with a 50 percent chance of success. If the attempt fails, the drow takes 5 (1d10., Spirit of Death (4th level) BoMT. Spirit of Death is a good summon spell, but lacks the diverse options of other summon spells. It creates a flying undead spirit that deals necrotic damage, has Advantage on all of its attacks, and can make one creatured Frightened each round. Altogether, a decent combat pet., Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1. hour You utter foul words, summoning one demon from the chaos of the Abyss., Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 2 (450 XP), Languages Abyssal, telepathy 120 ft. Challenge 5 (1800 XP) Innate Spellcasting. The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components: 1/day each: entangle, phantasmal force. 2/day each: disguise self, invisibility (self only)